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The Game of Life is a Cellular Automaton created by Mathematician John Conway. The rules are very simple: square cells are aligned in a grid (which should, in principle, be infinite in size). Each cell has two states: “alive” (blue background) or “dead.” With each step, a cell’s status is dependent on the status of its neighbors (which includes diagonals) as follows:

1) If a live cell has two or three live neighbors, it stays alive; otherwise it dies.
2) If a dead cell has two live neighbors it becomes live; otherwise it stays dead.

The surprising complexity and intricacy of a Game of Life system’s behavior — even, often times, under seemingly simple initial conditions — has attracted research from a wide variety of academic fields, including Computer Science, Mathematics, Physics, Economics, Evolutionary Biology, and more.

This particular implementation of the Game of Life was created with the following technologies:
HTML/CSS: Graphic interface of the board itself
JavaScript/jQuery: Back-end logic
jQuery-UI: Slider and drop-down menu widgets

-Daniel Goldman
Size:
50x50
Tempo:
0.1
Live Cells:
0